On a large multisite network, granting a group of people the same role across many sites usually means adding each user to each site by hand — and remembering to remove them everywhere when they leave. User Teams turns that into:
User Teams is multisite-only by design — on a single-site install, native WordPress roles and capabilities already cover the whole feature set, so WordPress won’t offer it for activation there.
user_has_cap filter, so removing a user from a team drops their access on the next request — no stale capabilities usermeta to clean up.wp_users rows (“team accounts”), so WP_Users_List_Table, is_user_member_of_blog(), and every column-adding plugin “just work”.Team-derived capabilities are merged in at runtime, never written into the member user’s own meta:
user_has_cap — adds the team role’s capabilities to the user’s effective caps, plus role-{slug} for plugins that check by role.get_blogs_of_user — adds team-linked sites to the user’s “My Sites” navigation.get_user_metadata — returns an empty-array {prefix}{blog_id}_capabilities for team members so is_user_member_of_blog() returns true without stamping real capabilities on the user. Workaround for Core #65096.The user’s actual {prefix}capabilities usermeta is never modified. That’s what makes team-based access instantly revocable.
manage_network_users — super admin only.promote_users, the same cap as inviting an individual user there.Team management is restricted to super admins so a compromised single-site admin can’t grant themselves access across the network.
user_teams_team_caps_for_user( $caps, $user_id, $blog_id ) — modify the capability map computed from a user’s teams.user_teams_team_applies_to_site( $applies, $team_id, $blog_id, $team ) — gate coverage (e.g. pause a team during a freeze).user_teams_team_save_data( $data, $team_id_or_null, $op ) — filter sanitised input on create/update.